About Me
tl;dr
I am a Technical Artist from the U.S. currently living in Norway.
I've been developing games for console, PC, and mobile platforms since 2007.
I love games. I've been gaming since my older brother got a NES for Christmas.
I love to figure things out and make things work.
I write tools, build pipelines, prototype features, and create art assets to help teams get art into games.
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My name is Scott and I am a technical artist. I have over a decade of experience working in game development. I currently live in Oslo Norway, but I was born and raised in the United States. I grew up playing games and have always loved finding ways to exploit game mechanics to give me an edge. Now, I do pretty much the same thing, but professionally and for art pipelines.
I like to dig into a project, learn how its systems and the development team behind it work together, and build the tools that help our team make a cool game. I have an eye for foreseeing potential technical hurdles and finding solutions for them before they can impact production.
I've worn many developer hats over the years to best fulfill the needs of the various projects I've been a part of. I've written tools to improve art production for character, environment, animation, and cinematic teams. I've created prototype art assets to develop, test, and prove in-game features. I've rigged and animated characters and I've developed automated rigging and skinning systems. I write tools, trouble shoot technical issues, and create art assets to ensure that deadlines are met and at the highest possible quality.
I like to be software agnostic and enjoy the challenge of adapting to new workflows and applications. However, I am most proficient with Maya as every studio I have worked at has been a Maya house.
I enjoy working on teams with skilled and motivated people. I take every opportunity to learn from those around me and share what I know. I take direction and criticism well, but I also have no problem completing tasks with little direction. I am able to schedule and prioritize my tasks in order to meet deadlines on time.
I love ice cream.